Mole

Mole

A garden-bound digger, and the only pet that works the farm: faster growth, more sublime crops and richer harvests.

S ยท uncommonFarmIn the dungeon ยท scout
Mole
Rarity S spawn weight 27
Habitat Farm levels 2-9
Food Dirt
Needs ร—1
Bonus pool 10
Slots 1 โ†’ 6
Skins 4 3 prestige ยท 0 event
Animations 8 states
THE RARITY SCALE
R ยท weight 81 ยท two companions
S ยท weight 27 ยท six companions
SR ยท weight 9 ยท two companions
SSR ยท weight 3 ยท the pumpkin
UR ยท weight 1 ยท none
WHAT IT TOUCHES
Farm ยท 3 bonuses
Exploration ยท 3 bonuses
Care ยท 2 bonuses
Endurance ยท 2 bonuses

Slots, prestige by prestige

You do not pick bonuses off a list: the game draws three at random and you keep one. And a slot only opens every other prestige, the odd ones offer a swap instead, trading one held bonus for another.

1 P0
1 P1
2 P2
2 P3
3 P4
3 P5
4 P6
4 P7
5 P8
5 P9
6 P10
one more slotswap onlyprestige 0: one starting slot

On every slot won, the game draws 3 bonuses out of 10 and lets you keep one: the other 9 go back into the pool. A companion with a pool of 11 draws the same 3, out of 10 bonuses left aside. At prestige 10 the pet holds 6 of 10: four will always stay out.

What each bonus is worth

Every bonus starts at a ceiling and reaches a higher one at prestige 10. Two of these bonuses hit a hard cap that prestige does not move. Two of them are never reached.

Farm 3

  • Harvest bounty 20% 30% +10 pts
  • Sublime chance 15% 22,5% +7,5 pts
  • Growth speed 10% 15% +5 pts

Exploration 3

  • Exploration XP 25% 37,5% +12,5 pts
  • Loot Quantity 20% 30% +10 pts
  • Resource Variety 20% 30% +10 pts

Care 2

  • Care XP 30% 39% +9 pts
  • Feed Efficiency 30% 39% +9 pts

Endurance 2

  • Hunger Endurance 25% 32,5% Hard cap 50% +7,5 pts
  • Thirst Endurance 25% 32,5% Hard cap 50% +7,5 pts

None of these figures is a given: they are max-level values, and a companion below that only gets a share of them, in proportion to the ground already covered. A prestige resets XP to zero and pushes the max level from 50 to 60, but the bonus does not fall back with the level: it restarts at the ceiling it had reached and climbs from there to the new one. It takes 265ย 500 XP to reach that new ceiling, against 183ย 750 for the first climb.

What it does in the dungeon

Scout. Equipped, it goes down with you, can sniff out a potion on each floor and makes fleeing certain.

Its strength follows its level, its prestige and its gauges. A companion that is starving, parched or away exploring stays at the entrance.

The dungeon, step by step

Its four looks, and how you get them

four looks in all, three of them granted at prestige.

Mole

Mole

DEFAULT

Worn from the catch

Ash Mole

Ash Mole

PRESTIGE 1

Granted at prestige 1

Golden Mole

Golden Mole

PRESTIGE 5

Granted at prestige 5

Midnight Mole

Midnight Mole

PRESTIGE 10

Granted at prestige 10

Every look carries its own sprites across the 8 animation states: idle, playing, walking, eating, drinking, sleeping, sad, happy.

Where to meet it

One area, a window of eight levels, and that is all: past level 9, the door shuts and does not reopen.

Farm

the only area it shows up in

WEIGHT 27
levels 2 โ†’ 9 no mole beyond
292550
Mole ยท S 27

Weight is not a percentage: it is a share in a draw no other species takes part in.

Compare the windows and weights of all eleven companions โ†’ Companions concept page