Mole

Mole

A garden-bound digger, and the only pet that works the farm: faster growth, more sublime crops and richer harvests.

S · uncommonFarm
Mole
Rarity S spawn weight 27
Habitat Farm levels 2-9
Food Dirt
Needs ×1
Bonus pool 10 the widest in the game
Slots 1 → 6
Skins 4 3 prestige · 0 event
Animations 8 states
THE RARITY SCALE
R · weight 81 · the cat
S · weight 27 · four companions
SR · weight 9 · the shark
SSR · weight 3 · none
UR · weight 1 · none
WHAT IT TOUCHES
Exploration · 3 bonuses
Farm · 3 bonuses
Care · 4 bonuses

Slots, prestige by prestige

You do not pick bonuses off a list: the game draws three at random and you keep one. And a slot only opens every other prestige, the odd ones offer a swap instead, trading one held bonus for another.

1 P0
1 P1
2 P2
2 P3
3 P4
3 P5
4 P6
4 P7
5 P8
5 P9
6 P10
one more slotswap onlyprestige 0: one starting slot

On every slot won, the game draws 3 bonuses out of 10 and lets you keep one: the other 9 go back into the pool. At prestige 10 the pet holds 6 of 10: four will always stay out.

What each bonus is worth

Every bonus starts at a ceiling and reaches a higher one at prestige 10. Two of these bonuses hit a hard cap that prestige does not move. Two of them are never reached.

BonusesPrestige 0Prestige 10Gap
Exploration XP25%37,5%+12,5 pts
Harvest bounty20%30%+10
Loot Quantity20%30%+10
Resource Variety20%30%+10
Sublime chance15%22,5%+7,5
Growth speed10%15%+5
Care XP· care30%39%+9
Feed Efficiency· care30%39%+9
Hunger Endurance· endurance25%32,5%+7,5
Thirst Endurance· endurance25%32,5%+7,5

None of these figures is a given: they are max-level values, and a companion below that only gets a share of them, in proportion to the ground already covered. A prestige resets XP to zero and pushes the max level from 50 to 60, but the bonus does not fall back with the level: it restarts at the ceiling it had reached and climbs from there to the new one. It takes 265 500 XP to reach that new ceiling, against 183 750 for the first climb.

Its four looks, and how you get them

four looks in all, three of them granted at prestige.

Mole

Mole

DEFAULT

Worn from the catch

Ash Mole

Ash Mole

PRESTIGE 1

Granted at prestige 1

Golden Mole

Golden Mole

PRESTIGE 5

Granted at prestige 5

Midnight Mole

Midnight Mole

PRESTIGE 10

Granted at prestige 10

Every look carries its own sprites across the 8 animation states: idle, playing, walking, eating, drinking, sleeping, sad, happy.

Where to meet it

One area, a window of eight levels, and that is all: past level 9, the door shuts and does not reopen.

Farm

the only area it shows up in

WEIGHT 27
levels 2 → 9 no mole beyond
292550
Mole · S 27

Weight is not a percentage: it is a share in a draw no other species takes part in.

Compare the windows and weights of all six companions → Companions concept page