Encounters
Every message you send secretly rolls an encounter chance. A comet falls for the whole server, the other encounters only concern the player who triggers them.
For the whole server Comet A comet crashes on the server and the first three to search it leave with its loot. 4%per message 16 hCooldown Open the page
The personal roll
The three encounters share a single cooldown. Each message has a 10% chance to trigger one, then the share picks which one shows up, and the next one waits 6 h.
55.6%of personal encounters Wild pet A wild pet of the area shows up and can be caught with an orb. Open the page
How an encounter triggers Every message rolls a hidden chance. A comet needs enough human members on the server and waits for its cooldown. Personal encounters share a single cooldown: when one triggers, each encounter's share decides which one appears.