The Night of the Pumpkins
The gate creaks. Carved pumpkins keep watch between the graves. Further on the manor lights up, and the bulbs of a fairground blink through the fog.
What the community knows
494 of 518 discoveries open
2 discoveries waiting · next opening in 1 h
This wiki starts almost empty. Each part appears one day after a first player reaches it in the game, with the names of those who got there first.
Latest openings
- Room discovered: High striker· " Isaac 🇷🇪 Oct 27, 03:32 AM UTC
- First mastery: The Dress Dummy· Andro Oct 27, 02:35 AM UTC
- First mastery: The Prompter· Andro Oct 27, 02:24 AM UTC
- First mastery: The Stagehand's Shadow· Kirbystarship Oct 26, 11:40 PM UTC
- First mastery: The Wax Figure· Waavees Oct 26, 06:29 PM UTC
- First victory: The Prompter· Coquiii Oct 26, 08:27 AM UTC
- First mastery: Maxwell, the Director· Coquiii Oct 26, 08:17 AM UTC
- First sighting: The Prompter· Coquiii Oct 26, 08:16 AM UTC
Pages
Overview What the gate and the in-game help tell everyone, from the first day. Open to everyone from day oneThe descent The map is drawn anew for every descent. At each rank you pick a door, and each door says what it pays. The in-game help tells all of this from the first day: here you also read who walked through first. 17 of 17 readableCombat Every turn the enemy announces what it will do. You answer with an attack, your art, the guard, a potion or flight. 45 of 45 readableThe wings Each wing has its two floors and its warden. The crossroads offers a few of them, and every one you have unlocked. 8 of 9 readableBestiary The dwellers of the night, as the first players met them, defeated them, then mastered them. 47 of 48 readableRooms Behind a Mystery door, a room. Each one opens here once a first player has walked in, and its outcomes are told as players meet them. 14 of 14 readableBoons and relics Boons by family, duos, relics, masks and candles: each line appears with the first player to hold it. 75 of 76 readableThe Camp What stays between two descents: residents, talents, stations and Arcana, shared by every gate. 33 of 33 readableLoot What each defeated enemy pays. A wing's table opens once its warden has fallen. 26 of 29 readableCalendar The dungeon's season, and what opens in it week after week. 8 of 8 readable