Mimic

Mimic

Never roams the wild — it plays dead during a chest hunt and springs from the trap. The only pet that bends encounters your way.

S · uncommonIn the dungeon · trickster
Mimic
Rarity S
Food Wood
Needs ×1
Bonus pool 10
Slots 1 → 6
Skins 4 3 prestige · 0 event
Animations 8 states
THE RARITY SCALE
R · weight 81 · two companions
S · weight 27 · six companions
SR · weight 9 · two companions
SSR · weight 3 · the pumpkin
UR · weight 1 · none
WHAT IT TOUCHES
Encounters · 3 bonuses
Exploration · 4 bonuses
Care · 1 bonuses
Endurance · 2 bonuses

Slots, prestige by prestige

You do not pick bonuses off a list: the game draws three at random and you keep one. And a slot only opens every other prestige, the odd ones offer a swap instead, trading one held bonus for another.

1 P0
1 P1
2 P2
2 P3
3 P4
3 P5
4 P6
4 P7
5 P8
5 P9
6 P10
one more slotswap onlyprestige 0: one starting slot

On every slot won, the game draws 3 bonuses out of 10 and lets you keep one: the other 9 go back into the pool. A companion with a pool of 11 draws the same 3, out of 10 bonuses left aside. At prestige 10 the pet holds 6 of 10: four will always stay out.

What each bonus is worth

Every bonus starts at a ceiling and reaches a higher one at prestige 10. Two of these bonuses hit a hard cap that prestige does not move. Two of them are never reached.

Encounters 3

  • Encounter loot 20% 30% +10 pts
  • Trap evasion 20% 30% +10 pts
  • Encounter luck 15% 22,5% +7,5 pts

Exploration 4

  • Exploration XP 25% 37,5% +12,5 pts
  • Loot Quantity 20% 30% +10 pts
  • Resource Variety 20% 30% +10 pts
  • Rare Drop Chance 15% 22,5% +7,5 pts

Care 1

  • Feed Efficiency 30% 39% +9 pts

Endurance 2

  • Thirst Endurance 25% 32,5% Hard cap 50% +7,5 pts
  • Hunger Endurance 25% 32,5% Hard cap 50% +7,5 pts

None of these figures is a given: they are max-level values, and a companion below that only gets a share of them, in proportion to the ground already covered. A prestige resets XP to zero and pushes the max level from 50 to 60, but the bonus does not fall back with the level: it restarts at the ceiling it had reached and climbs from there to the new one. It takes 265 500 XP to reach that new ceiling, against 183 750 for the first climb.

What it does in the dungeon

Trickster. Equipped, it goes down with you, brings back more coins per enemy defeated and widens the boon offers.

Its strength follows its level, its prestige and its gauges. A companion that is starving, parched or away exploring stays at the entrance.

The dungeon, step by step

Its four looks, and how you get them

four looks in all, three of them granted at prestige.

Mimic

Mimic

DEFAULT

Worn from the catch

Mahogany Mimic

Mahogany Mimic

PRESTIGE 1

Granted at prestige 1

Ebony Mimic

Ebony Mimic

PRESTIGE 5

Granted at prestige 5

Bleached Wood Mimic

Bleached Wood Mimic

PRESTIGE 10

Granted at prestige 10

Every look carries its own sprites across the 8 animation states: idle, playing, walking, eating, drinking, sleeping, sad, happy.