Crafting · Concept

Alembic and potions

Potions are timed buffs, never items you keep. The alembic does not exist to produce a rare item, it exists to produce a lot, ahead of time, and unattended.

In short

The station where the batch matters more than the recipe.

This is the station where the batch matters more than the recipe. A brew occupies a vat for the same time whether you put 5 units in it or 100 : raising the alembic turns the same wait into far more potions.

The level moves two axes only, but they multiply. It gives one to four vats running in parallel, and it raises the maximum batch from 5 to 100. An alembic at level 15 therefore produces up to 80 times what a new alembic produces over the same period.

It is also the one forgiving station : a cancellation returns 50 % of the resources committed. You can pick the wrong potion without losing everything.

Mastery applies here like everywhere else, per output : it is described in detail on the Crafting page and has no rule specific to the alembic.

1

The workbench

The vats of >alembic view at level 12 : three open, the fourth waiting for the next level. Each vat carries its own batch and its own countdown.

Low Mining Potion Batch of 75
2 h 41
Medium Fire Potion Batch of 50
Ready to collect
Free vat >brew
None
Locked vat Level 13
None
LevelProgressVatsMax batch
1 to 3 15
4 to 5 210
6 to 7 220
8 to 9 335
10 to 11 350
12 375
13 475
14 to 15 4100
  • The two axes do not rise together : the third vat arrives at level 8, the fourth at level 13. In between, levels only grow the batch.
2

The catalogue

40 recipes across three grades, minor, medium and great, laid on the same families. A higher grade is not a better potion, it is a longer and costlier one to brew.

Mining
Minor
L1 · 1 min
Chopping
Minor
L1 · 1 min
Digging
Minor
L1 · 1 min
Productivity
Minor
L3 · 3 min
Pesticide
L3 · 5 min
Basic Tarp
L3 · 5 min
Teleportation
Minor
L4 · 5 min
Nature
Minor
L6 · 5 min
Antidote
L6 · 10 min
Emergency Water
L6 · 8 min
Aquatic
Minor
L7 · 3 min
Arid
Minor
L7 · 8 min
Mining
Medium
L7 · 15 min
Chopping
Medium
L7 · 15 min
Digging
Medium
L7 · 15 min
Productivity
Medium
L7 · 12 min
Nature
Medium
L7 · 15 min
Aquatic
Medium
L7 · 12 min
Fire
Minor
L8 · 15 min
Ice
Minor
L8 · 12 min
Fire
Medium
L8 · 20 min
Ice
Medium
L8 · 15 min
Arid
Medium
L8 · 20 min
Cursed
Minor
L9 · 8 min
Elementary
Minor
L9 · 8 min
Teleportation
Medium
L9 · 25 min
Cursed
Medium
L9 · 25 min
Elementary
Medium
L9 · 25 min
Mining
Great
L10 · 35 min
Chopping
Great
L10 · 35 min
Digging
Great
L10 · 35 min
Productivity
Great
L11 · 50 min
Teleportation
Great
L12 · 75 min
Aquatic
Great
L12 · 75 min
Nature
Great
L13 · 75 min
Ice
Great
L13 · 75 min
Arid
Great
L14 · 75 min
Fire
Great
L14 · 75 min
Cursed
Great
L15 · 75 min
Elementary
Great
L15 · 75 min
  • Job potions open at level 1 and brew in one minute : the alembic is useful as soon as it is built. Area families only appear later, once the player has somewhere to use them.

The commands

>alembic
>brew

Manage your Alembic: brew potions and elixirs

Also brewcancelclaimmasteryupgradeview