Encounters
Encounters are surprise events that appear as you play — server-wide comets shower up to three players with loot, while personal encounters like wandering merchants, chest hunts and wild pets play out just for you.
Overview
Encounters are surprise events that appear as you play. Some are shared with the whole server, others are yours alone — but they all show up organically from your messages, no command required.
Every encounter is claimed by clicking its buttons. Server administrators decide whether encounters are active and which channels host the server-wide ones.
How encounters work
Encounters come in two flavours, depending on who they're for.
Server comets
Shared- Fall in the channels your admins configure, for the whole server to see.
- Up to 3 players can each claim one of the comet's drops.
- Require at least 50 members, and fall more often as the server's encounter structure grows — from once every sixteen hours down to once every three.
Personal encounters
Just for you- Trigger from your own messages and are targeted at you alone.
- Respect a personal cooldown of six hours between appearances.
- Only show up while the server owner has encounters enabled.
Personal encounters
Personal encounters are little interactive moments that pop up as you play. Each one is a self-contained mini-experience — no one else can touch it.
Wandering Merchant
Mini-gameA traveling trader offers a one-time deal: spend one resource to receive another — sometimes even a piece of rare gear.
Chest Hunt
Mini-gameA 5×5 press-your-luck grid. Open chests one at a time to auto-stack loot. A hidden mimic devours everything, while clearing every real chest banks the full haul — there's nothing to cash out, only your nerve.
Wild Pet
Mini-gameA region-appropriate wild pet appears. Throw a craftable capture orb to catch it — the odds depend on the orb, the pet's level, and any catch-rate treat you've eaten. A successful catch adds the pet to your collection.
Comet drops
When a server comet lands it rolls three drops from the pool below, weighted by rarity and gated by your server's tier. Up to three players can each claim one.
Currencies & mana
Endercoins — the main currency
Mana for altar sacrifices and spells
Dark Mana for advanced crafting
Card Essence for card upgrades
Crafting materials
Refined metal ingots
Advanced metal alloys
Runes for tool modifications
Farm & kitchen
Random farm seeds to grow new crops
Harvested crops — with a chance of a sublime variant
Compost and fertilizers for your fields
Apothecary consumables for the alembic
Kitchen dishes granting timed buffs
Fish from the various fishing zones
Adventuring
Job resources (mining, chopping, digging, and more)
Exploration resources from your expeditions
Potions with temporary buff effects
Handy consumable items
A random card for your collection
A cooldown reset for your commands
Server growth
Server comets grow with your community. The bigger and more established your server, the more often comets fall and the richer their drop pool becomes.
50+ members
Comets only start falling once your server passes the member threshold.
Tiered drops
Rarer drop types unlock as the server's encounter structure levels up, all the way to the top drop tier.
Faster spawns
Larger servers see comets appear more frequently.
Commands
Server administrators manage comets with these commands.
/ebencounters status Check the current comet status and tier for your server./ebencounters enable Enable comets for your server (requires admin)./ebencounters disable Disable comets for your server (requires admin)./ebencounters channels Choose which channels receive comet drops (requires admin).