Instant, counted per day
No queue and no duration: a conversion happens at once. In return the table allows one a day, two at level 5 and three at level 10, reset at midnight.
The alchemy table makes nothing: it instantly turns one raw resource into another, a few times a day. It is the odd one out, with no recipes, no duration and no cancel.
No queue and no duration: a conversion happens at once. In return the table allows one a day, two at level 5 and three at level 10, reset at midnight.
Each conversion swaps a raw resource for a rarer one at a fixed rate: twenty conversions in all, from stone to gravel up to the woods and ores of distant regions.
Raising the table lifts a conversion’s cap (500k at level 1, 10M at level 10) and multiplies every conversion rate, up to ×1.5, never above 99%.
| Gives | Lvl | From | Rate at unlock | Rate at lvl 10 |
|---|---|---|---|---|
| 1 | 50% | 75% | ||
| 1 | 50% | 75% | ||
| 2 | 25.5% | 37.5% | ||
| 2 | 50.9% | 75% | ||
Palm Wood | 3 | Wood | 31.6% | 45% |
Desert Wood | 3 | Palm Wood | 52.6% | 75% |
| 4 | 32.9% | 45% | ||
Jungle Wood | 4 | Desert Wood | 54.8% | 75% |
| 5 | 57.4% | 75% | ||
Volcanic Wood | 5 | Frozen Wood | 57.4% | 75% |
| 6 | 36.2% | 45% | ||
Cursed Wood | 6 | Volcanic Wood | 36.2% | 45% |
| 7 | 38.2% | 45% | ||
| 7 | 63.6% | 75% | ||
| 8 | 67.1% | 75% | ||
| 8 | 67.1% | 75% | ||
| 9 | 35.5% | 37.5% | ||
Fairy Wood | 9 | Cursed Wood | 28.4% | 30% |
| 10 | 75% | 75% | ||
| 10 | 75% | 75% |