Germinator

>germoir

The Germinator buys back your surplus of common seeds. You pour in up to thousands of seeds, it turns them into points, keeps a share depending on its tier, then draws rarer seeds against those points. A batch lasts 24 hours.

Tiers
1 → 3
Batch
24 h
Capacity
2,000 seeds
Yield
60 → 90 %
Average cost
5.79 pts / draw
Requires
Composter 3

What sets it apart

A seed is worth its growth

Each seed yields its growth time divided by 30 minutes: a carrot is worth 1 point, a void pepper 144. A thousand carrots and seven peppers weigh almost the same.

growthMinutes ÷ 30

The pool is frozen on deposit

The cap limits the number of seeds, the yield reduces the points, and the result is written into the batch. Upgrading the Germinator during the 24 hours does not change a batch already started.

quantity

The rest is lost

Drawing goes on as long as an output stays affordable. What is left at the end is worth less than 4 points, the price of a tomato: it is lost by design, never returned.

MIN_POOL = 4

Batch simulator

the real filling and drawing rules

Prepare a batch

An average farmer's stock. Lines are served in the order you add them, capped by the stock then by the room left.

Tier
Carrot900 in stock
1 pt 700 all
Potato600 in stock
1 pt 300 all
Wheat400 in stock
1 pt 0
Tomato120 in stock
4 pt 0
Onion80 in stock
4 pt 0
Grape20 in stock
16 pt 0
Watermelon10 in stock
16 pt 0
Manaroot4 in stock
48 pt 0
Blazefruit2 in stock
48 pt 0
Voidpepper1 in stock
144 pt 0
Room in the batch1,000 / 1,500 seeds
750
points frozen in the batch, about 132 seeds returned in 24 h
1,000seeds→1,000points× 75 %750frozen
>germoir fill carrot 700 potato 300 confirm
What the batch returns
61Tomatoon average
61Onionon average
3.9Grapeon average
3.9Watermelonon average
1.5Manarooton average
0.7Blazefruiton average
0.2Voidpepperon average

Points and draws

what it takes, what it gives back
SeedPoints pouredTaken by allOutput weightShare of draws
Carrot1yesnot an output
Potato1yesnot an output
Wheat1yesnot an output
Tomato4no46046.0 %
Onion4no46046.0 %
Grape16no303.0 %
Watermelon16no303.0 %
Manaroot48no121.2 %
Blazefruit48no60.6 %
Voidpepper144no20.2 %

The all keyword only pours the seeds the Germinator cannot return, the ones worth less than the cheapest draw. A seed named explicitly is poured no matter what.

Tiers

cost to reach each level
TierMax seedsYield700 carrots returnCost
11,00060 %722M800k400k200k2540
21,50075 %905M2M1M500k80201040
32,00090 %10812M5M2.4M1.2M2006030120

55.3 M of networth over the three tiers. Related achievements: Germinator (one tier per upgrade) and Germinated seeds (10 to 10,000 seeds returned).

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